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Simply as we’re ending up our ludicrously lengthy Baldur’s Gate 3 campaigns, Dragon’s Dogma 2 looms across the nook for PC and consoles, threatening to take up all our free time. Fortunately for us, it looks like it’ll be definitely worth the hours it eats up. What’s extra, Dragon’s Dogma 2 stole a “secret sauce” from certainly one of our favourite hack-and-slash video games, in keeping with the director.
Hideaki Itsuno is doing the rounds selling the behemoth open-world venture and just lately revealed a hanging element about Dragon’s Dogma 2: the RPG recreation took a “secret sauce” from the hack-and-slash Satan Could Cry 5. Itsuno shared that he used DMC5 as inspiration for character motion in Dragon’s Dogma 2, saying the previous’s know-how was utilized “to make photorealistic characters carry out unrealistic actions.”
“As increasingly more photorealistic pictures are being produced, we are attempting to take care of responsiveness and keep away from game-like actions. On this space, we’re utilizing the know-how cultivated in Satan Could Cry 5. It’s actually a secret sauce that has been handed down over the a long time,” Itsuno advised 4Gamer.
The director then says that in playtesting, they “obtained feedback from those that have truly performed the sport that it’s an evolution of Dante’s [Devil May Cry 5’s protagonist] weapon switching.” Nonetheless, “you may solely equip as much as 4 customized abilities.”
Itsuno, who has been at Capcom for his whole recreation improvement profession, directed DMC5 in 2019. It gained a slew of awards, so it is sensible he’d wish to use the information he gained whereas making it.
The Dragon’s Dogma 2 launch date is quick approaching, however you may revisit the likes of DMC5 with our listing of the very best action-adventure video games till then for those who’d like.
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