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Stardew Valley will get one other new patch that fixes the ‘creepy face’ bear and makes new cabins paintable

March 27, 2024
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Stardew Valley’s huge 1.6 replace went reside final week, however work on the sport hasn’t stopped, and even slowed down by the seems to be of it. Creator Eric Barone rolled out a brand new 1.6.3 patch for the PC model of the sport immediately that makes a fairly hefty variety of fixes to the sport.

Regardless of a comparatively easy rollout, gamers have found just a few points with the replace, a few of that are fastened on this replace: A bear in a maple syrup occasion, as an illustration, has a “creepy face bug” that this replace will tackle.

Stardew Valley 1.6.3. patch notes

(Picture credit score: Eric Barone (Twitter))

Barone mentioned earlier this week that he will not return to work on Haunted Chocolatier, his subsequent sport, till Stardew Valley 1.6 is “bug-free and out to all platforms.” It is clear that he wasn’t searching for a while off, as he is been actively in search of out and fixing issues with the replace just about from the time it went reside: That is the third patch to be launched, and the most important, because the 1.6 replace went reside.

The Stardew Valley 1.6.3 replace is reside now. The complete patch notes are under:

Now you can entry Clint’s store and geode service whereas your device is being upgradedIncreased raccoon bug meat and bat wing request amountHarvesting moss now grants 1 foraging exp per mossInfinite Energy achievement is now extra beneficiant with the way it prompts, permitting pre-1.6 saves to set off the achievementAdds mine cart shortcut to yr 1 Spirit’s Eve festivalYou now have to gather (not simply donate)_ the 4 prismatic shards for the “4 Valuable Stones” Qi QuestThe JunimoKart Qi Quest now rewards 20 Qi gems (up from 10)Provides new cabins to starter layouts for multiplayerStarter cabins now seem within the precise order intendedAdult mossy inexperienced rain bushes increase the moss development charge of close by treesIf a Journal quest title is simply too broad, the clock icon and the remainder of the textual content will likely be shifted right down to make roomYou can now press the Escape or menu button to “return” on a transport menu class pageAdjustments to moss development (grows slower on sunny summer time days, recovers slower after harvest)Decreased meteorite prismatic shard probability (100% -> 25%)Now you can paint the brand new cabins (at third improve degree)Historic seed packets excluded from sale at touring cartMade waterfall and different ambient positional sounds fade out extra smoothlyAdded a catch-all case: if it is yr 2 and you do not have a pet (for any cause), you can begin adoptinng them from Marnie’sMade berry bush state constant in a single day and on load (each at 20% plus a small new random bonus probability)Minor graphical fixesFixes a number of translation errors and lacking translationsFixes giant character sprites having a visible glitch (e.g. bear, island frog, clint hammering)Mounted a visible error within the store menu if an merchandise’s title was longer than the width of the menuFix a crash associated to the brand new festivalFix a bug that was inflicting extra trash to be fishedFixed bug stopping Emily’s 10 coronary heart mail and occasion from triggeringFixed some graphics points with Transport menuFixed a number of extra spawn-out-of-bounds casesAdded Krobus portrait

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